Block limits list
There are limits in place for certain blocks. The limits are listed below. If the block limit is reached, it is impossible to add more blocks of that type. If there are too many blocks in one grid (for instance by merging grids), the components of the block will return to the nearest player. Players won’t be compensated for components if this occurs.
There are limits on production blocks. These limits are enforced per grid. The limits are listed below:
- Basic assembler – Max 6 per grid
- Basic refinery – Max 6 per grid
- H2/O2 generator – Max 6 per grid
All blocks are allowed on both ships and stations. The limits for basic production are not grouped (so you can place 6 basic assemblers, 6 basic assemblers, and 6 H2/O2 generators on one grid).
For this group there is a limit of 6 blocks per grid, you can combine the blocks the way you want, but as a group you can place 6 blocks at most.
- Industrial Assembler
- Industrial Refinery
- Premium H2/O2 (modded block)
The premium production group is limited to stations. So you can’t build any of these blocks on ships, and converting a station to a ship will remove the block
These block limits are put in place in order to increase roleplay and player interaction. Limiting production in this way makes it more beneficial to specialize in certain types of production (for instance refinement or hydrogen production) and trade with other players for everything you can’t produce at a large scale.
Build and Repair
Build and Repair limits are listed below:
- Large grid Build and Repair – Stations only, unlimited blocks
- Small grid Build and Repair – Max 5 blocks per grid, unlimited blocks in total
Build and Repair is limited in order to avoid the use of BaR as a weapon on ships.
The Robo Factory is limited to stations only.